Name : Syahirah Hanis Abd Ghafar
Atelier : Advanced Practice
Qualification : Master of Arts with Honours, MA (Hons) in Architecture from The University of Edinburgh
Skills : AutoCAD, Animation, Detailing
Fun facts : I get motivated listening to songs with good lyrics and sushi makes me happy
Posted 2 Mar 2021 00:37
Name : Elliott Taylor
Atelier : INFRA Space
Qualification : Bachelor of Arts with Honours, BA (Hons) in Architecture from The University of Huddersfield
Skills : Photoshop, Rhino and Grasshopper
Fun fact : I’m a fantastic chef but only if the dish is solely carbs
Posted 2 Mar 2021 00:38
Name : Farah Nadhiera Binti Mohammad Fuad
Atelier : Advanced Practice
Qualification : Master of Arts with Honours, MA (Hons) in Architecture from University of Edinburgh
Skills : Graphic Design, Branding, Animation, Architectural and Interior Design
Fun facts: I name each of my plants that I own
Posted 2 Mar 2021 00:39
Name : Keerthana Manimaran
Atelier : Continuity in Architecture
Qualification : BA (Hons) in Architecture from School of architecture and planning(SAP) Anna university, India.
Skills : sketching, photoshop,autocad, sketchup.lumion
Fun Fact : descriptive poetry, origami, travelling, photography,illustrations and abstract painting.
Posted 2 Mar 2021 00:40
Name : Payam Malakouti
Atelier : CPU Ai
Qualification : BA (Hons) in Architecture from The University of Nottingham Trent
Skills : Photoshop, Rhino and Grasshopper, Lumion, UE4
Fun fact: Water Melon and Pancakes are my thing
Posted 2 Mar 2021 00:41
Name : Edna Thomas
Atelier : PraXXis
Qualification : BA (Hons) in Architecture from the University of Mumbai
Skills : Photoshop, Revit, Lumion, Architectural Detailing
Fun Fact: I bake when I am bored and cats make me happy
Posted 2 Mar 2021 00:42
Design Team - Day 1
After a successful virtual site visit followed by splitting into two teams, the design team further delves into the design aspect of the project. The session commences with a synchronized brainstorming on the MIRO board. Further dividing the main design idea into two subgroups: QR display & visitor experience center. These are the main design elements within our site. The session ends with a detailed discussion of each individual's ideas. The response was overwhelming. There were some great precedents to take inspiration from. Also, it was nice to have seen different design approaches towards the same site. Looking forward to getting more perspective tomorrow after layering down all the concepts to our collaborators.
Posted 11 May 2021 04:36
DESIGN TEAM : IN-DEPTH SITE STUDY
The session today started with the full-blown analysis and site conditions to be taken into consideration while the initial stage of design. The Albert square is spatially interesting and the enclosing architecture is varied. We as a team believe that the scope of implementation is quite high. Studying the social and historic significance of the sculptures and the Albert memorial gave us a clearer vision to our project aims. Looking forward to developing some concrete design elements in the session tomorrow.
Posted 13 May 2021 04:02
Guest Speaker - DAY 4
The morning session started with a great talk by Craig Dick, the sustainability manager for the Manchester Townhall Restoration project. He is a part of our project partner Lendlease for more than 4 years now. He spoke about how to make a building more efficient for future use and some tips about material reuse and ways to reduce carbon emission. His useful insights were reflected by the team, which led to some great design developments for the rest of the day.
Posted 14 May 2021 04:00
DESIGN CONCEPT BY MICHAEL BACON (MLA STUDENT)
These are the initial ideas of my design concept. Manchester worker bees colonizing the public space. An organic form in contrast to the formal traditional architecture of the Town Hall. Possibly waterproof fabric stretched over a wooden honeycomb lattice. The structure could be repurposed for use at other events. Shards of honeycomb as outposts. Smaller shelters located throughout the wider civic center showcasing outdoor exhibits/info boards. Potential for these to be dotted around the city center to encourage people from the further field. eg. outside the station or Piccadilly Gardens etc. Possibility to include a temporary green roof element to attract pollinators. Cells planted off-site and inserted into the temporary structure. Can be removed to refresh planting.
Posted 16 May 2021 19:55
DESIGN CONCEPT BY ANDREI GRIGORE (BA STUDENT)
This geometric design explores variations of honeycomb-like structures that refer back to Manchester's heritage symbol: the bee. The fragmented hexagonal shapes generate a labyrinthic walkway through the exhibits, leading back to the centre of the piece and eventually to the entrance of the town hall. This initial idea is meant to create an interactive and engaging experience for the passers-by and bring the ones who enjoy closer to chart the riches of the past.
Posted 16 May 2021 19:58
DESIGN CONCEPT BY CHARLOTTE BELL (BA STUDENT)
These are the initial idea sketches for my design. My idea is to use wooden batons to make up the structure as a whole (as shown in the precedents). The structures are curved and move around the existing features of the site (e.g. trees/statues). The batons would curve into a roof or into a seat etc. Roofs can be made out of the batons in a hexagonal arrangement which references the bees thus Manchester.
Posted 16 May 2021 19:59
DESIGN CONCEPT BY NIKITA NANGIA (MLA STUDENT)
1. The hexagonal cells (Manchester's Heritage Symbol) are organized around the main 5 statues which will create window for past to present.
2. The hexagonal sheds can be turned into movable temporary pavillions (MOBILE URBANISM) which can be around the central statue which can act as an information center.
3. Hexangonal cells can be be further broken down into smaller diamond or trangular modules.
4. Minimal interventions to the site is required for the pavillion to be erected.
5. Bioswale around the site will secure the site, adding an aesthetic feature and will also helps in surface drain off.
6. Different zones can be created around every statue.